Website powered by

Medieval European Shields Asset Pack

I created this pack for the Meiyo marketplace, starting with a brief and a complimentary asset pack as a benchmark, I was able to design and model my shields accordingly. I used the Unreal Mannequin and real-life reference for scale, as well as keeping the general tri count low and providing LODS for meshes over 5k Tris. This was my first time creating LODs in Maya and I am really happy with the fluidity of the outcome. While the UVS could have been packed together with lower texel densities, I wanted to stay consistent with the complimentary swords asset pack, so after setting similar texel densities it was decided to go for 1 map per shield, while it is less optimised it meets the target density, and will be easier for buyers to edit manually. I created a clean set of textures, a worn set of textures, and an RGBA mask in Substance Painter, allowing for a range of outcomes from the initial 6 shields. The mask is broken down as follows R-Colour A, G-Colour B, B-DirtMask, A-ProceduralDamage.

I then created my material in Unreal Engine, using a series of lerps and intensity parameters, I was able to give the buyers easy-to-use material instances, with sliders for intensity, colour control as well as dirt and damage control. Once complete I created 2 promotional videos using Mixamo animations and the Unreal Engine sequencer, to show the shields in action as well as the potential customisation options. I then used Da Vinci Resolve to edit my clips together, despite being my first time using the software I found it very easy to pick up.

Overall I am really happy with the outcome of this asset kit, it's a highly adaptable and sophisticated kit with extreme consideration of Tri-budget and optimisation. I learned at least 4 new things whilst making this; making LODS in Maya, making my own RGBA mask and exporting it correctly from Painter, creating a blueprint and sequencer in engine using 3rd Party Mixamo animations, and finally video editing in Da Vinci Resolve.

I recently created my first-ever breakdown blog, check it out here: https://meiyo.gg/knowledge-hub/procedural-materials-creating-a-customisable-asset-kit-for-unreal

To purchase this asset please visit the Meiyo Store here: https://meiyo.gg/l/medieval-european-shields/6606e1d8-8d88-4918-9618-b50781bfbc93